Exodus: Gods and Kings

Moving Picture Company, London (2014)

Environment TD

On that show I was working on the sequence when Moses and his people are crossing the red sea after the water went away and where had to re-create a digital version  the exposed seabed.

I started by layouting the various elements such as rocks, sand dunes and ponds in Maya. Then Zbrush was used to sculpt details. Finally lookdev (using procedurals and tri-planar maps) and lighting were achieved using VRay.

Softwares used :
 Maya    ZBrush  Nuke