Moving Picture Company, London (2014)
On that show I was working on the sequence when Moses and his people are crossing the red sea after the water went away and where had to re-create a digital version the exposed seabed.
I started by layouting the various elements such as rocks, sand dunes and ponds in Maya. Then Zbrush was used to sculpt details. Finally lookdev (using procedurals and tri-planar maps) and lighting were achieved using VRay.