Framestore, London (2013)
I was responsible for building various spaceships (Titus Jumper and Ibis Jumper) and droids. As reference we’ve been provided with few 2D artworks and some Sketchup concept models.
Maya were used as main software to build all the shell pieces. I was also able to use a lot of greebles from previous shows made at Framestore to build the mechanical parts.
I’ve also used a mixture of Nuke and ZBrush to create bespoke decorations used as displacement at render time.